﻿using Furion.DependencyInjection;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Furion.Core
{


    /// <summary>
    /// 操作权限
    /// </summary>
    [SuppressSniffer]
    public class ConstPermission
    {
        


        public const string USER_Profile = "user.profile";
        public const string USER_List = "user.list";
        public const string USER_Edit = "user.edit";
        public const string USER_Delete = "user.delete";
        public const string USER_Add = "user.add";
        public const string USER_ChangePassword = "user.change_password";


        public const string File_Upload = "file.upload";
        public const string File_Download = "file.download";




        public const string Org_Add = "org.add";
        public const string Org_Edit = "org.edit";
        public const string Org_Delete = "org.delete";
        public const string Org_List = "org.list";


        public const string Permission_Add = "permission.add";
        public const string Permission_Edit = "permission.edit";
        public const string Permission_Delete = "permission.delete";
        public const string Permission_List = "permission.list";


        public const string Role_Add = "role.add";
        public const string Role_Edit = "role.edit";
        public const string Role_Delete = "role.delete";
        public const string Role_List = "role.list";
        public const string Role_Permission = "role.permission";
 

        public const string Enterprise_Add = "enterprise.add";
        public const string Enterprise_Edit = "enterprise.edit";
        public const string Enterprise_Delete = "enterprise.delete";
        public const string Enterprise_List = "enterprise.list";
        public const string Enterprise_Recovery = "enterprise.recovery";
        public const string Enterprise_ImportIn = "enterprise.importin";
        public const string Enterprise_ImportOut = "enterprise.importout";
         


        public const string Dictionary_Add = "dictionary.add";
        public const string Dictionary_Edit = "dictionary.edit";
        public const string Dictionary_Delete = "dictionary.delete";
        public const string Dictionary_List = "dictionary.list";
        public const string Dictionary_Recovery = "dictionary.recovery";

        public const string Policy_Add = "policy.add";
        public const string Policy_Edit = "policy.edit";
        public const string Policy_Delete = "policy.delete";
        public const string Policy_List = "policy.list";
        public const string Policy_Recovery = "policy.recovery";
        public const string Policy_ImportOut = "policy.importout";

        

        public const string Park_Add = "park.add";
        public const string Park_Edit = "park.edit";
        public const string Park_Delete = "park.delete";
        public const string Park_List = "park.list";
        public const string Park_ImportOut = "park.importout";

        public const string Jzw_Add = "jzw.add";
        public const string Jzw_Edit = "jzw.edit";
        public const string Jzw_Delete = "jzw.delete";
        public const string Jzw_List = "jzw.list";
        public const string Jzw_ImportOut = "jzw.importout";


        public const string WorkList_Add = "worklist.add";
        public const string WorkList_Edit = "worklist.edit";
        public const string WorkList_Delete = "worklist.delete";
        public const string WorkList_List = "worklist.list";
        public const string WorkList_Recovery = "worklist.recovery";


        public const string Project_Add = "project.add";
        public const string Project_Edit = "project.edit";
        public const string Project_Delete = "project.delete";
        public const string Project_List = "project.list";
        public const string Project_ImportIn = "project.importin";
        public const string Project_ImportOut = "project.importout";



    }
}
